Authentically adapting the videogame experience to the small or big screen has proven to be one of the biggest challenges for directors of any caliber, particularly when it comes to games that are heavier in tone and story-centric. Paul Anderson's Resident Evil tried it with an entire retconned franchise that spanned over a decade, while lower-key adaptations like Christophe Gans' Silent Hill just missed the mark entirely.
Fortunately, things have looked up in recent years, with the most recent example of Amazon's Fallout TV series. But shows like this wouldn't have seen the light of day were it not for others paving the way first.